- Sidechaining
- Example
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- Sidechaining (under Sidechaining, gating, ducking and compression)
- 8. Sd.rL Sidechain Release (under Dynamics)
Specifies how slow/fast sidechaining should end for this track.
- 7. Sd.At Sidechain Attack (under Dynamics)
Specifies how slow/fast sidechaining should kick in for this track.
- "Knight Rider" (1982) (remake) song SYX (under Example songs and patches .SYX files)
The track does not use samples and 100% of the sounds are generated by synthesis, including the guitars, all percussion and brass stabs.
- 11. ch.t2 Chorus Time 2 (under EFct (global song-wide multi-effects) page)