- Chiptune
- C64
C64
The Commodore 64 ("C64") sound is characterized by its SID chip;
- 3 tone generators (voices)
- 4 forms of waves (sawtooth, triangle, rectangle pulse width modulation, (white) noise)
- 3 amplitude modulator, until 48 dB
- 3 envelope generators
- Synchronization of the oscillators
- Ring modulation
- Programmable filters (low pass, bandpass, high pass)
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- Recording live (under Create a melody)
Pressing play stops recording ("punch out") but not playback.
- Chiptune (under Genres)
Chiptune is characterized by low polyphony, basic waveforms and few effects (if any).
- Live jamming (under Performing with Live mode)
You can configure your patch on the 'Pich' (pitch) page; set Live Glide (LLGL) under 3/Ld to 'on'.
- Performing with Live mode (under Live mode)
To schedule a scene transition, hold play and long-press key 1-16 to schedule scene 1-16.
- Gameboy (under Chiptune)
The noise generator may also be effected by AEG decay or release (but not both).