- Chiptune
- C64
C64
The Commodore 64 ("C64") sound is characterized by its SID chip;
- 3 tone generators (voices)
- 4 forms of waves (sawtooth, triangle, rectangle pulse width modulation, (white) noise)
- 3 amplitude modulator, until 48 dB
- 3 envelope generators
- Synchronization of the oscillators
- Ring modulation
- Programmable filters (low pass, bandpass, high pass)
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- Program a chord progression (under Quick start guide and video)
Assuming you wish to program a 4-chord progression; Play your first chord.
- Algorithms (under Sound design)
Oscillator 1 is amplitude modulated by oscillator 2's absolute amplitude.
- Gameboy (under Chiptune)
The noise generator may also be effected by AEG decay or release (but not both).
- DSP usage and warnings (under Understanding DSP load)
This temporary overlap of playing voices will cause the DSP to work extra hard.
- Chiptune (under Genres)
Chiptune is characterized by low polyphony, basic waveforms and few effects (if any).