- Dynamics
- Sd.At
7. Sd.At Sidechain Attack
Specifies how slow/fast sidechaining should kick in for this track. Use a lower number for faster attack times.
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- 8. Sd.rL Sidechain Release (under Dynamics)
Specifies how slow/fast sidechaining should end for this track.
- Sidechaining (under Sidechaining, gating, ducking and compression)
- Example (under Sidechaining)
- Rezzonator: "Sequencer Page Tutorial" (under Video resources, tutorials and reviews)
- 11. L1.rt LFO 2 rate (under Pitch page)
Specifies the rate (in steps) in which the LFO should complete a cycle.