- Dynamics
- nois
16. noiS Noise Generator
Introduces post-mix, post-filter noise (as defined by the 6/noi.C/noise character parameter on the Song's Glob page) depending on the amplitude of the output of the playing voice.
Negative values exhibit a exponential response, while positive values exhibit a linear response.
A slight amount of noise can impart a more authentic analog feel, subtle sizzle, or even serve as noise for percussive sound design.
You may also be interested in...
- 6. Fl.tG Filter Target (under DJ page)
'noiS'; the filter is applied to the white noise generator.
- 13. rv.Fb Reverb Feedback (under EFct (global song-wide multi-effects) page)
Specifies reverb feedback, impacting how long the "tail" of a sound will be.
- Popular chords (under Chords)
The diatonic chord playing mode makes it super easy to play and program these.
- Diatonic mode (under Chords)
Diatonic playing is only available if the used scale comprises seven notes (e.g. is "heptatonic").
- 7. dL.Wd Delay 2 Width (under EFct (global song-wide multi-effects) page)
Delay between left and right channel "ping-pong" for delay unit 2.