- Fragments; arranging and building your song
- Behaviors and Automation
Behaviors and Automation

The following behaviors are at your disposal via the 'bEhv' setting;
- 'PLay' (play); play sound on the track.
- 'MutE' (mute); mute the track, but keep any pattern play counters going. Close filter, reset pitch, and set volume to 0.
- 'Fad.I' (fade in automation); fade in the track in whole or partially.
- 'Fad.O' (fade out automation); fade out the track in whole or partially.
- 'FiL.O' (filter open automation); open the filter cut-off in whole or partially.
- 'FiL.C' (filter close automation); close the filter cut-off in whole or partially.
- 'Pi.UP' (pitch up automation); pitch the track up a specified amount, starting from various starting points. The pitch range is one octave.
- 'Pi.Dn' (pitch down automation); pitch the track down a specified amount, starting from various starting points. The pitch range is one octave.
- 'SLnt' (silent); similar to 'MutE', however allows for any playing notes to ring out, rather than cutting them off immediately.
- 'Gatr' (gater); rhytmically mutes and unmutes the track, selecting from 10 different gating patterns.
Invoking a playing behavior for a track in a fragment, which had previously playing nothing for that track (or in other words; the track has become newly audible), behaves in a special way;
- For 'PLay'; if volume was 0 (inaudible), then volume is reset to max. If filter was closed, then the filter is reset to fully open.
- For 'Fad.I'; volume is set to 0 (inaudible). If filter was closed, then the filter is reset to fully open.
- For 'Fad.O'; if volume was 0 (inaudible), then volume is reset to max. If filter was closed, then the filter is reset to fully open.
- For 'FiL.O'; filter is set to 0. If volume was 0 (inaudible) then volume is reset to max.
- For 'FiL.C'; if filter was closed, then filter is reset to open. If volume was 0 (inaudible), then volume is reset to max.
A 'ParM' setting is available for automations such as the fade in, filter cut-off or pitching automations. This setting specifies a starting point (marked S) or an end point marked 'E'. For example 'S 41' indicates that the automation starts at 41% complete. Some examples on how this is used;
- In the case of a fade in ('Fad.I') this means that the audio starts at 41% volume and progressively creeps to 100%.
- In the case of a fade out ('Fad.O'), this means that the audio starts at 41% volume and progressively creeps to 0%.
- In the case of a pitch up ('Pi.UP') automation, this means that the track starts playing six semitones lower and progressively pitches up until it hits the original pitch.
- In the case of a pitch down ('Pi.Dn') automation, this means that the track starts playing six semitones higher and progressively pitches down until it hits the original pitch.
In another example 'E 41' indicates that the automation ends at 41% complete. Some examples on how this is used;
- In the case of a fade in ('Fad.I') this means that the audio starts at 0% and ends at 41% volume.
- In the case of a fade out ('Fad.O'), this means that the audio starts at 41% volume and progressively creeps to 0%.
- In the case of a pitch up ('Pi.UP') automation, this means that the track starts playing six semitones lower and progressively pitches up until it hits the original pitch.
- In the case of a pitch down ('Pi.Dn') automation, this means that the track starts playing six semitones higher and progressively pitches down until it hits the original pitch.
Automation is persistent until canceled by other automation. This means that, for example, a pitch will remain changed until another automation changes that pitch again in some other way. However, if you need to forcibly cancel any type of automation's effect, you can choose 'Cncl' for the 'ParM' setting. This will cancel any automation for the matching 'bEhv' automation. For exampl, 'Cncl' for the 'ParM' setting, will;
- set the volume to full for the fade in and out behaviors.
- set the open the filter cut-off fully for the filter open and close behaviors.
- set the pitch back to the normal pitch for the pitch behaviors.
If you need to cancel (e.g. reset) multiple automations (volume, filter and/or pitch), or you need to set a parameter (volume, filter and/or pitch) to a specific value, you can do so by queuing multiple 0-length fragments which complete "instantly" due to their 0-length.
Finally, the 'Parm' setting is a simple 1-14 value for the Gater ('Gatr') pattern selection rather than a percentage. The following gater patterns are available (where 1 is gate open, and 0 is gate closed across 24 divisions of a quarter note);
- 111111111111000000000000
- 111111000000111111111111
- 111111000000111111000000
- 111000111000111000111000
- 111000000000111000000000
- 111111111111000111000111
- 111100111100000000111100
- 000111000111111111111111
- 111111000111111111111000
- 000111000111000111000111
- 111000111111111000111111
- 111111111000000111000000
- 111000000000111111000000
- 111111111000000000111000
You may also be interested in...
- Using a multi-sampled kit (under Using samples and kits in your songs)
The pitch a sample is matched against, is set by the 'tune' parameter.
- 8. Pt.rS Playthrough Counter Reset Behavior (under Patterns)
- DJ page (under Fragment DJ FX Mode)
The DJ effects view of a fragment has the following options available.
- 14. b.PLy Buffer Play Mode (under DJ page)
'pon1'; plays buffer 1 in reverse, then forward, then reverse again, and so on.
- 8. FL.En Filter End (under DJ page)
Values may range from low pass (-127) to off (0) to high pass (127).