9. PL.Md Oscillator Play Mode
Defines how the selected waveform should be played.
- 'Loop'; play the waveform looped
- 'LooR'; play the waveform looped, however in revers
- 'OneS'; play the waveform once, then stop
- 'OneR'; play the waveform once in reverse, then stop
- 'FxLn'; adapt the pitch of the waveform so that it plays exactly for the duration specified
- 'FxLR'; adapt the pitch of the waveform so that it plays exactly for the duration specified, however in reverse
- 'FwRv'; play the the waveform looped, alternating between forward and reverse (aka "ping-pong")
- 'FwRR'; play the the waveform looped, alternating between forward and reverse (aka "ping-pong"), start playing in reverse first
Note that any behavior specified here is overridden in the case of sample slice playback; each sample slices has its own configurable oscillator play mode.
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- Steps (under The very basics)
You can set multiple steps this way to the same note, as long as you hold write.
- Re-triggering effects (under Fragments; arranging and building your song)
Instead of playing step 13 through 16 as normal, play step 1 four times.
- Transpose and keyboard octave select (under Quick start tutorial and video)
This makes sure that whichever note you strike always sounds "good" in the context of the song that is playing.
- Performing with Live mode (under Live mode)
To schedule a scene transition, hold play and long-press key 1-16 to schedule scene 1-16.
- Live jamming (under Performing with Live mode)
You can configure your patch on the 'Pich' (pitch) page; set Live Glide (LLGL) under 3/Ld to 'on'.