16. SM.Ho Sample-and-hold
Sample and-hold allows you to prepare a new oscillator sample every nth master sample. This allows for an oscillator to be played back at a lower sample rate than the master sample rate (fixed at 44.1kHz / "CD-quality"). This allows for emulating the sound of early samplers of the late 80s and early 90s, as heard on, for example, early hip-hop tracks.
The resulting sample rate can be calculated as 44100/(n+1), so;
- n = 0 yields normal quality (44.1kHz)
- n = 1 yields 22.05kHz
- n = 2 yields 14.7kHz (useful for emulating hip-hop and jungle/drum-n-bass from the late 80s and early 90s, particularly on percussion and drumloops)
- n = 3 yields 11.025kHz (useful for emulating hip-hop and jungle/drum-n-bass from the late 80s and early 90s, particularly on percussion and drumloops)
- n = 4 and beyond can be useful for emulating early 16-bit and 8-bit video game effects
You may also be interested in...
- "Columbidae" (under Sound demos)
- Working with slices (under Sampler & vocoder)
In other words, slices are instructions on how to play part(s) of the master sample, but they do not consume further sample memory.
- Restoring sample kits (under Wooveconnect 2)
In both cases, please note that this will overwrite any previous sample kit in the selected kit number.
- List of new features and improvements (under Introducing firmware 2.0)
"Un-slice" (Init MStr) feature, collapsing all slices back into one master sample slice (useful when chopping breaks).
- Create and apply sample kit patch (under Amen chop tutorial)
Select and action the "make sample kit patch" functionality ("Pach Kit") from the context menu.