Live pattern recording

If you prefer to record your patterns by live playing, you can do so in two ways.

  • "dub" (hold write + short press play) keeps steps that were already recorded.
  • "Pnch" (hold write + long press play) deletes steps that were already recorded as soon as the play head reaches them, but only after you have recorded your first step, aka "auto punch-in".

The "dub" mode is useful for adding more notes to a pattern or pattern chain.

The "rEc" mode is useful for re-doing parts of a pattern or pattern chain, erasing the previous take (or part of a take).

By chaining up to 16 patterns, you can record up to 256 steps at once.

Recording is cancelled by pressing the play button, but playback will continue. Pressing the play button again will stop playback as normal.

Quantization and fixing timing mistakes

Any "off-grid" timing of played steps is preserved as much as possible in the recorded steps via a step's 'shft' parameter (0 to 99), meaning that if you were early or late, the recorded note will reflect this. If you wish to quantize your performance (either strictly or just for a slight tightening up), you can either;

  • non-destructively using the Groove/'grve' function (under 9/A1 on a track's 'GLob'/global page) and specifying a "negative" value (as indicated by a 'Q'). This progressively pulls the playback of anything on the track towards the start or end of a step. This allows you to perfectly dial in the groove/feel of the part your recorded.

or;

  • destructively (permanently) by using the 'qant' option in the sequencer ('Seq') page context menu. This tries to permanently set the 'shft' value of all steps to 0 and, depending on whether shft was <50 or >=50, keep the note in the same step or moves it to the next respectively. This function is available for individual patterns ('Pttn') or the entire chain a pattern is part of ('Chn').


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