- Full documentation, guide and tutorial
- Learning the Woovebox
- The very basics
- Quick start tutorial
- Tempo and BPM
- Tracks
- Patterns
- Live pattern recording
- Conditional triggering and modification
- Chords
- Arpeggios
- Scales and modes
- Genres
- Patches and Presets
- Sound design
- DNA dynamic patch cross-breeding
- Paraphonic parts
- Multi-instrument mode
- Risers, fallers, sweeps & ear candy
- Live mode
- Song mode
- Full song writing
- Sampler & vocoder
- Mixing & Mastering
- Lo-fi & vintage analog and digital emulation
- Randomization
- Hall effect sensor playing
- Advanced techniques
- Undo
- Boot modes
- Connecting other gear; MIDI, Sync, and audio pass-through
- Remote control expander mode
- Wireless MIDI over Bluetooth
- Connecting Bluetooth typing keyboard/touchpad
- Battery and charging
- Hardware quirks and limitations
- Understanding DSP load
- Looking after your Woovebox
- Firmware updates
- Glob Gobal page
- grvE
9. grvE Groove
The Groove parameter allows you to introduce swing (via "positive" values), or progressively quantize (via "negative" values).
Swing, also known as shuffle, is a rhythmic feel or groove commonly used in music production. It involves altering the timing and emphasis of notes within a musical phrase, creating a distinctive "swung" or "shuffled" rhythm. The offbeat notes are delayed or played slightly behind the beat, while the downbeat notes are played on the beat.
The swing value represents a percentage of travel between the current step and the next step. E.g. a value of 0 will never play any notes belated (swing off), while a value of 50 will play a "swung" note - exactly between two steps.
Swing can greatly influence the overall mood and character of a musical piece. It adds a human touch, injecting a sense of groove, spontaneity, and playfulness into the music. The degree of swing can vary, ranging from a subtle, barely perceptible swing to a pronounced and exaggerated swing feel, depending on the style and context of the music.
Please note that swing is applied on a 4/4 basis, even if your pattern has a non-4/4-compatible length. The result, when applied to polyrythms (for example a bassline with an odd pattern length) can sound be extremely "groovy" yet complex, making the impression a complex bassline was programmed or played live.
Quantization on the other hand, pulls notes that are recorded off-grid (e.g. have a "shift" value that is non-zero) closer to the nearest 16th note.
You may also be interested in...
- 13. L2.Wv LFO 2 Waveform (under Pitch page)
- 10. d.V.St Drone Volume End (under DJ page)
Volume of the drone (sine wave) tone at the end of the fragment.
- 2/bS + value Recovery mode (under Boot modes)
To do so, hold the 2/bS key and value knob pressed in while powering up the device.
- 1st octave (under Mapping)
- 2nd octave (under Mapping)
- Full documentation, guide and tutorial
- Learning the Woovebox
- The very basics
- Quick start tutorial
- Tempo and BPM
- Tracks
- Patterns
- Live pattern recording
- Conditional triggering and modification
- Chords
- Arpeggios
- Scales and modes
- Genres
- Patches and Presets
- Sound design
- DNA dynamic patch cross-breeding
- Paraphonic parts
- Multi-instrument mode
- Risers, fallers, sweeps & ear candy
- Live mode
- Song mode
- Full song writing
- Sampler & vocoder
- Mixing & Mastering
- Lo-fi & vintage analog and digital emulation
- Randomization
- Hall effect sensor playing
- Advanced techniques
- Undo
- Boot modes
- Connecting other gear; MIDI, Sync, and audio pass-through
- Remote control expander mode
- Wireless MIDI over Bluetooth
- Connecting Bluetooth typing keyboard/touchpad
- Battery and charging
- Hardware quirks and limitations
- Understanding DSP load
- Looking after your Woovebox
- Firmware updates